Java programming

BATHULA PRAVEEN (BP)
0




UNIT-I

Oriented Languages (Classes, Objects, Abstraction, Encapsulation, Inheritance,Polymorphism), Procedural languages Vs. OOP. The History and Evolution of Java, JavaBuzzwords, java program structure

Data Types, Variables, and Arrays: The primitive types, variables, type conversion andcasting, Automatic Type Promotion in Expressions, Arrays, Operators, Control statements.

IntroducingClasses  Class fundamentals, Declaring the objects, Assigning ObjectReference Variables, Introducing Methods, Constructors, The this keyword, GarbageCollection, the finalize() Method.

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UNIT-II 

A Closer Look at Methods and Classes: Overloading Methods, Using objectsas Parameters, Returning Objects, Understanding static, Nested and Inner Classes.

Inheritance: Inheritance Basics and types of inheritance, Using super,Method Overriding, Dynamic Method Dispatch, Using Abstract Classes, using final withInheritance, The Object class.

Packages and Interfaces: Packages, Access Protection, Importing Packages,Interfaces, Default Interface Methods, Use static Methods in an Interface.

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UNIT-III

String Handling: String class, StringBuffer class, StringBuilder Class,

Exception Handling: Fundamentals, Exception types, Uncaught Exceptions, Usingtry and catch, multiple catch Clauses, Nested try Statements, throw, throws, finally,Java’s Built-in Exceptions, Creating Your Own Exception Subclasses.

Multithreaded Programming : The Java Threaded Model, The Main Thread ,Creating a Thread, Creating Multiple Threads, Using isAlive() and join(), ThreadPriorities, Synchronization, Inter Thread Communication, Suspending, Resuming,Stopping Threads.

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UNIT-IV

Collections Framework in Java- Introduction to Java collections, Overview of Javacollection frame work, Commonly used Collection classes- ArrayList,LinkedList, HashSet,Hash table, HashMap, TreeSet,TreeMap , StringTokenizer.

Input/Output: reading and writing data - Byte Stream, Console, Character Stream,Buffered Byte Stream, Buffered Character Stream; java.io package.

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UNIT-V

The Applet Class: Applet Basics, Applet Architecture, An Applet Skeleton, Simple Applet Display

Methods, Requesting Repainting, The HTML APPLET Tag, Passing Parameters to Applets.

Event Handling: Two Event Handling Mechanisms, The Delegation Event Model, Event Classes,

The KeyEvent Class, Sources of Events, Event Listener Interfaces, Using The Delegation Event

Model, Adapter Classes , Inner Classes.

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